Monday, April 11, 2011
Posted by Delete-All-By-Type

~Artist 2~

Thanks for the introduction, Artist 1. I'm sure most of you are wondering what our name is, or where it comes from. It comes from our favorite (and the best) 3D program.......MAYA.


One of the most essential modelings tools, Under Edit > Delete All By Type > History , is mostly used for getting rid of construction history that builds up on models. Too much back history on a piece can cause Maya to slow down or corrupt a particular piece.  



Construction History on an object is all that terrible. You use it mostly when working with NURBS. (More on that later) But its pretty unnecessary for regular polygon objects.

Remember to Shift+Ctrl select to put it on your custom tab.

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